Today this is our lesson no 17 and today I will teached you about Visibility Tutorial in C#. In C#, the field of view of a class, method, variable, or property, as well as how to access and see that element on the surface, determine the entire programme. This is referred to as accessibility.
Visibility Tutorial in C#
The most popular visibility modes in C # are Private and Public, although there are also other options. In the list below, we’ve included a few that we’ve introduced.
A few of the above may be useful depending on where you are, but it is necessary to be aware of them.
- The element is defined publicly and can be accessed from anywhere in the programme by any other element. It is available in the same way that other classes and functions are.
The element and Enums have a minimum limit in this mode. By default, the APIs are open to the public.
Protected: In this instance, only agents from the same class or agents from the class Inherited from its class have access to the element.
Internal: In this case, the element is only accessible within the current project.
Internally Protected: This option is similar to internal but that the elements are only available in classes inherited from the element class, even if they are accessible in other projects.
Only the elements of the element class can view and access the desired item when it is set to private.
This mode has the highest limitations, and all classes and structures are set to private by default.
If you have two classes named 1 Class and 2 Class, for example, the private members belong to 1 Class and are only available within that class.
You can not get a sample of 1 Class objects in 2 Class Build and access them.
But if 2 Classes are inherited from 1 Class) is its child (which is called inherited, only Class 1 non-private members are available in Class 2